Arts Digital: Research, Develop, Deliver
The Arts Digital unit in the Faculty of Arts at the University of Sydney was formed in 2008 to enhance the use of digital media and technology-based services in the Faculty. Its main aims are straightforward in terms of technology-based development and services dedicated to the Humanities and Social Sciences: to research, develop, deliver innovative and creative solutions, services and ideas.
The Faculty of Arts is one of the world's largest and most comprehensive in the provision of a wide-ranging choice of research fields, studies, and areas of interest in the Humanities and Social Sciences. Our studies' scope, choice and quality maintains an international reputation for excellence in teaching, research impact and graduate career success. This allows the Faculty to develop and collaborate in many new and innovative ways of working with new media, communications and educational technologies.
Arts Digital primarily manages Faculty- and discipline-specific aspects of the five main Faculty technology-based service areas: research, learning and teaching, the student experience, administration, and marketing. Generic ICT services such as email, desktop support and some networking are provided by the University’s ICT Shared Services.
Arts Digital is supported by its four Teams: Administration and Library; Media, Communications and Educational Technology; Web; and Digital Projects.
Arts Digital also provides:
- Project-based research and teaching support and development to students and staff
- Technology consultancy and project management services both internally and externally to the University.
- Specialised services and development to enable other important research, teaching, administration and marketing initiatives in the Faculty, wider University and for Clients and Partners
Faculty technology-based research and teaching interests range from new media and communications, immersive, interactive and tele-learning applications, to digital ethnography, video game theory, digital cultures, digital publishing, Geospatial Information Systems (GIS), and the latest developments in web and social networking and social media technologies and practices.

